<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">

<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
  <head>
    <meta http-equiv="Content-Type" content="text/html; charset=windows-874" />
    <meta http-equiv="Content-Style-Type" content="text/css" />
    <meta name="TEMPLATEBASE" content="CCC_Online_Help_v1.0" />
    <title>ԸҹѾ</title>
    <link rel="StyleSheet" href="document.css" type="text/css" />
    <link rel="StyleSheet" href="catalog.css" type="text/css" />
<script type="text/javascript" language="JavaScript1.2" src="wwhdata/common/context.js"></script>
  <script type="text/javascript" language="JavaScript1.2" src="wwhdata/common/towwhdir.js"></script>
  <script type="text/javascript" language="JavaScript1.2" src="wwhdata/common/wwhpagef.js"></script>

  <script type="text/javascript" language="JavaScript1.2">
   <!--
    // Set reference to top level help frame
    //
    var  WWHFrame = WWHGetWWHFrame("");
   // -->
  </script>

    <script type="text/javascript" language="JavaScript1.2" src="scripts/expand.js"></script>
  </head>


  <body onLoad="WWHUpdate();" onUnload="WWHUnload();" onKeyDown="WWHHandleKeyDown((document.all||document.getElementById||document.layers)?event:null);" onKeyPress="WWHHandleKeyPress((document.all||document.getElementById||document.layers)?event:null);" onKeyUp="WWHHandleKeyUp((document.all||document.getElementById||document.layers)?event:null);">


<h2 class="pHeading1">
ԸҹѾ
</h2>

<p class="pBody">
׸ҹѾСͺ¤ӨӡѴͧӷǹͧԸͧ
</p>

<h3 class="pHeading3">
2D
</h3>

<p class="pBody">
Ҩҡ &quot;ͧԵ&quot; ӹѺҿԡͧѡɳ &quot;ẹ&quot; ;पѹʡͻǹ˭  żŤ 蹤ӹǳ   Ѵáþ͡ҿԡ  ( Ҿͼŧҹԧ) ѡ١ͧ繡ôԹҾǴẺ 2D ;पѹ鹨ͧСͺԧԵԧ    
</p>

<h3 class="pHeading3">
3D
</h3>

<p class="pBody">
Ҩҡ &quot;Ե &quot; ¶֧ҿԡͧͧջҳФ֡ ûżŵẺҧ  ᷹ѵԵԷ蹨Ѵ ѵشѧǼҹͧСͺҹʧẺҧ  硫 С˹ֺͧͤʧ˹ҧҹ͹ԧͧѵԵԺ˹ҨͧԵ
</p>

<h3 class="pHeading3">
3Dc&#8482;
</h3>

<p class="pBody">
෤աúպѴѺͧ ATI ѹЪŴҴͧ硫 3D 鹼硫ҧẺ´觢ջԷԼҡ觢 ෤չŴ¾˹¤Ӣͧ͹·ش ѧǻСͺ¢͸ԺѡɳТͧʧռŵ;鹼Ǣͧ硫 ͹حҵ´ͧ硫Тͧʧҡ觼šзö
</p>

<h3 class="pHeading3">
ѧŴѡͧҾẺ adaptive
</h3>

<p class="pBody">
ûͧѹὧ Adaptive  ෤Ԥءŵ (MSAA) Ыػ (SSAA) ѵ 3D ͻѺاº¹ͧͺ´ ŵ駷ӧҹշشͧ÷ͺͧա͹º öͺա͹պҧǹº ػöӹǳҢͧշԴѺҾԡ઴Ẻʷա͹ 觺ҧǹӡ · ͧҡǻżŷѺѺ͹ ûͧѹὧ Adaptive ӧҹ¡ûͧѹὧẺػ駺硫 СûͧѹὧẺŵ駺硫  ѡɳйзҾդسҾ٧ҡ  ѺѡöТͧҾ
</p>

<h3 class="pHeading3">
AGP
</h3>

<p class="pBody">
Accelerated Graphics Port (AGP)  ͧº촢ͧ͡Ẻ繡੾Ѻ촡ҿԡԵ AGP ҾԵԷӧҹҧҺǡѺԴ PCI ͧҡ AGP ӧҹǡҤǺʢͧ PCI  䫴ẹ 觷Ѻ觢ŵҧ  ҧҿԡФԴ鹾  ѹ Ѩغѹ AGP  PCI Express&#xAE; (PCIe&#8482;) кͧͧի
</p>

<h3 class="pHeading3">
üſ
</h3>

<p class="pBody">
üſ㹡ҿԡԵҧ硵Ẻ͡Ѻ鹼ǵҧ  ҷ Шй Alpha ͤҤ դҹŧ Ҿդҡ üſѧҾ͹ҧ硫Ẻ͹ Ҿ˹觨Ф  ׹աҾ˹
</p>

<h3 class="pHeading3">
ͧ
</h3>

<p class="pBody">
çҧšŴʴٻҿԡ 촡ҿԡ 2 ѹ١ͧͧ˹Ҩ õ駤Ҥ͹ԡ´ͧѵ 3D Сù 㹢зС촨ѴáѺФ觢ͧӹǹ 觷Ӥѭ Сù价ҡҡ˹觤 ´ͧ 3D ҧѧࡵ ôԹԧҿԡѡɳй੾㹡촡ҿԡ Radeon&#xAE; CrossFire&#8482; ѹ;प蹢ͧ Microsoft&#xAE; Direct 3D&#xAE;  OpenGL&#xAE; 
</p>

<h3 class="pHeading3">
ҧԵԾ鹼
</h3>

<p class="pBody">
෤Ԥѡ´ͧ鹼Ǣͧѵ㹢з  ͹ ¡ªмҹ硫ͧѵҴ¡ѹ ѡɳйѵԵԻҡҧԧҡͧҡ´ͧ硫鹼ѧº µͺǹҧ  ͹͡׹ҡѺѧ
</p>

<h3 class="pHeading3">
ѧ蹻ͧѹѡ
</h3>

<p class="pBody">
ԸշФ  źͺ¢âТͧѵ մӺѧբǷʴ˹Ҩͤ ¢âкҧǳͺͧҡͨӡѴͧԡŷǢͧ㹡ʴҾ ûͧѹὧЪ¹¡ͧҧբҧͺâоੴẺҧ 
</p>

<h3 class="pHeading3">
ͧ
</h3>

<p class="pBody">
ͧسѡɳзǢͧѹ㹫Ϳ Catalyst&#xAE; Control Center ͧ ATI ҧ ͧͧըѺشǺѴ ҧ Ѵ Фسѡɳ  ǢͧµçѺբͧ˹Ҩ Ф  ѹ ͧԵԨشǺѹѹش˹觷ѴáѺسѡɳеҧ   ûͧѹὧ áͧ anisotropic дѺ´ͧ mipmap  
</p>

<h3 class="pHeading3">
 ѵǹҾ
</h3>

<p class="pBody">
Ѵǹͧ˹ҨͷлҡٻѴǹͧҧФ٧ ѵǹ辺·  令 4:3 Ѻ CRT  5:4 Ѻ LCD  16:9 Ѻ˹Ҩ͡ҧ
</p>

<h3 class="pHeading3">
Avivo&#8482; Color
</h3>

<p class="pBody">
Avivo&#8482; Color ͤسѡɳТ٧ Catalyst&reg; Control Center ǺѡɳСûҡͧպ͹ҧ Avivo&#8482; Color ͧͪش˹觷»ѺੴФ´͹ѡ ˹Ҩ˹ Դª٧شҾǴͧʧ¹͡ ͨѺբͧ͹ͧҡҷԴѹբ
</p>

<h3 class="pHeading3">
示ѿ
</h3>

<p class="pBody">
Դͧ˹¤ͿʡչҧԴͷº¹С觤ѺҾͧԵ ෤Ԥѿ 2 ѹ ѧ кǹ÷Դ鹨֧١ҧ֧㹪 &quot;Ѻ-ѿ&quot; 㹢зҢͧѿ˹觻ҡ ѿͧ¡ &quot;&quot; ѿзӧҹ ѡɳй ੾ºóẺ˹Ҩ
</p>

<h3 class="pHeading3">
áͧ Bilinear
</h3>

<p class="pBody">
ԸաáͧЪŴѡɳҺͧҾԴͫ㹾鹼ԵԷçҢͧ ʹҾ˹ѧ;  سöѴԹ Ҿ鹻Сͺ¨شҴ硨ӹǹҡ ҡҾ Ҿ鹨 &quot;Һ&quot; ٻҧҡ ѡɳСѧ繻ѭѺҾҧҡ ੾ǹ´ͧ鹼
</p>

<h3 class="pHeading3">
֡繺Ե
</h3>

<p class="pBody">
¶֧ӹǹͧԵͧŷͧͨѴ红ǡѺԡ ֡繺Ե˭¶֧ǧշҧ鹷öŧоԡ ҧ ԵҴ 1 亹բͧö &quot;0&quot;  &quot;1 ҹ&quot; ѧ鹤֡ͧԵԧҿԡ 1 ¶֧ ˹Ҩͨʴ੾ 2  բдӢͧ˹ҨẺ ֡ͧẺԵöʴ 16 ͧҡաüҹͧյҧ 16 բͧ 4 Ե (&quot;0000&quot;, &quot;0001&quot;, &quot;0010&quot;... ֧ &quot;1111&quot;) բҴԺˡԵöҧ 65,536  ǹբҴ 24 Եöʴ֧ 16,777,216 բҴ 30 Եöʴ֧˹觾ѹҹ
</p>

<h3 class="pHeading3">
Ե
</h3>

<p class="pBody">
Ե  ҹʹٻͧҿԡѡзСͺоԡ ШѴ§ǹ͹ǵҧ ԵẺ˹觺Ե˹觾ԡ (bpp) ԵҨ֧ 32bpp ¢Ѻ֡ͧշ͡
</p>

<h3 class="pHeading3">
ҧ
</h3>

<p class="pBody">
ӹǹͧբʹӷ麹˹Ҩշ س˹Ҩ &quot;ҧ&quot; ¡բҡ ÷蹹ͧѺʹѺҧ 繵ѴдѺʧԧ͡Ҩҡ˹Ҩͤ
</p>

<h3 class="pHeading3">
ѿ
</h3>

<p class="pBody">
ͷҧ֧ǹҧ  ͧ˹¤ԴẺ͹- ѡѿ좹Ҵ˭˹ѹʴҾ价˹Ҩ ѿ¡ &quot;ѿ&quot; ˹¤Ϳʡչѡ١ҧ   示ѿ z-ѿ 硫ѿ
</p>

<h3 class="pHeading3">
Catalyst&reg;
</h3>

<p class="pBody">
Ϳͧ ATI Ǻسѡɳеҧ ͧҿԡ͡ẺͻѺاʶҾлԷҾµç سѡɳ ˹Ҩͧ͢ἧǺͧ Windows&#xAE; ǹҹ سѡɳеҧ ˹Ҩͷ觤㹡÷ӧҹͧ 2D  3D Ѻ ŵ ;प 3D ҧ
</p>

<h3 class="pHeading3">
Catalyst&#xAE; Control Center 
</h3>

<p class="pBody">
Catalyst&#xAE; Control Center ෤շѺǧҨҡͿ Catalyst&#xAE; ¹ҹἧǺͧ Windows&#xAE; ෤չǹҹẺ ͹ʹԸաẺͺѺäǺ觵ҧ   öТͧҾͧԵԵ 㹢зʴŵͺѺѹǹҹٻͧҿԡͺʹͧҡ
</p>

<h3 class="pHeading3">
Charisma Engine&#8482;
</h3>

<p class="pBody">
Charisma Engine&#8482; ӡŧ õѴ СäӹǳҧѺѺ͹ áѡо鹼 4 ԡ ͡Ẻҧ¹ŧԧ觢ͧҧ  蹡ʴ͡ҧ˹ҢͧФúҾԵ
</p>

<h3 class="pHeading3">
Charisma Engine&#8482; II
</h3>

<p class="pBody">
Ѻ Vertex Shader  Charisma Engine&#8482; II  繨鹡ŧСʧ͡ẺͷФúҾԵСŧԧҡ觢
</p>

<h3 class="pHeading3">
ͧСͺͧ
</h3>

<p class="pBody">
ͧСͺͧѹ &ndash; ᴧ տ &ndash; ѹԴ˹ѡɳеҧ  繵ǡ˹բͧоԡź˹Ҩ ҢͧͧСͺ᷹շçѹʴٻͧҿԡ
</p>

<h3 class="pHeading3">

</h3>

<p class="pBody">
䢤ʹͧҧըԧѺʴŷ˹Ҩ ˵طᵡҧѹ»С ֧: ѡɳТͧʧ㹾鹷ӧҹ Сä  ¹㹨͹ͨʴẺẹ
</p>

<h3 class="pHeading3">
駢ͧ
</h3>

<p class="pBody">
駢ͧը᷹ҷͧ˹蹷 (ҡ 0 ֧ 255) ѺͧСͺ (ᴧ տ) Ѻ ᡹ǹ͹᷹ ( Ңͧշͧʴ) з᡹ǵ᷹͡ ( Ңͧշ˹Ҩͨ¹价Ҿ) Ңͧ 0 (çҧ) ᷹ǹҴҧԧͧ੾չ зҢͧ 255 (ç) ᷹ &quot;ش&quot; Ѻչ
</p>

<h3 class="pHeading3">
֡ͧ
</h3>

<p class="pBody">
֡ͧ¶֧ӹǹͧੴշպ˹Ҩͧ͢س Ѵ͡ٻԵ;ԡ (bpp) ǧ辺·令: 256  (8bpp) ¾ѹ (16bpp) ҹ (32bpp)
</p>

<h3 class="pHeading3">
 ǹСͺԴ
</h3>

<p class="pBody">
»ѡ麹ͧ蹴մ к HDTV ǹСͺԴͤѭҳᴧ// (RGB) ҵðҹѺ÷ȹ ѭҳж١¡кպѴʧ¡ҧҡ Ф-ʧͧ (&quot;Y&quot;), ʧźᴧ (R-Y) ʧźտ (B-Y) ҢͧǨ١ ػóʴŨ &quot;&quot; Ңͧʧᴧտѵѵ DVD ١ǹСͺԴ ѧ ػóʴŨ蹷բաͪԴ ͧٻẺԡ˹ͤ YPbPr
</p>

<h3 class="pHeading3">
ԴͤԵ
</h3>

<p class="pBody">
ԴͤԵѭҳԴẺй͡Դ˹觷ҹ駢Ťҧŧѭҳ »Ԩ RCA  ѺͧѭҳͧԴ ¡ RCA Ѻͧѭҳ§ҹТ سҾͧѭҳԴͨŴŧѹͧҨҡкǹüҧЪͧѭҳյҧ Ҵ¡ѹŧ㹪ͧѭҳ ˵ؼŹ سҾͧѭҳ֧¡ S-Video ǹСͺԴ ԴͤԵٻẺѭҳѺѭҳ÷ȹкй͡㹷š Сѡͧ VCR, DVD Դ
</p>

<h3 class="pHeading3">
Compositing Engine
</h3>

<p class="pBody">
Ի੾к촡ҿԡͧ CrossFire&#8482; Edition Իѭҳ͡ҡ GPU 駡촡ҿԡС촡ҿԡҿѾôԹ÷͡ ѧҡ Իشѧػóʴ ԻöԹüҹ٧Тͧ GPU 
</p>

<h3 class="pHeading3">
شǺ
</h3>

<p class="pBody">
شǺͨشҧ鹺駢ͧ ö¹բͧ˹Ҩ¡͹شǺ
</p>

<h3 class="pHeading3">
CRT
</h3>

<p class="pBody">
Ѻ &quot;Cathode Ray Tube&quot; (ѧբź) ǹСͺѡͧ˹Ҩͤз CRT ʧ硵͹¡ѹʧ ԧҹ ҹѧͧͷӴ ʧ硵͹¡ᴧ տ¡ѹ㹪ǧçҧ  ҧҾ 
</p>

<h3 class="pHeading3">
ᴪ
</h3>

<p class="pBody">
ᴪǹ˹觢ͧ Catalyst&#xAE; Control Center ʴҾҿԡͧسѡɳзЫͿ ATI Դ ᴪҨسѡɳз (شͧسѡɳзǢͧѺҿԡ) 躹촡ҿԡ ᴪ੾ͧ٧ͧ˹ͧѺջʺó
</p>

<h3 class="pHeading3">
Direct 3D&reg;
</h3>

<p class="pBody">
ǹ˹觢ͧ DirectX API ͧ Microsoft&#xAE; ͡ẺѺҿԡԵԺк Windows&#xAE; ǹСͺЪѡѲҫͿѧѹдѺѺѺ͹촡ҿԡ ѴԴͧöзѺԵԷӤѭ  
</p>

<h3 class="pHeading3">
DirectX
</h3>

<p class="pBody">
෤˹觢ͧ Microsoft&#xAE; 駹 DirectX  API ѧѹдѺѺѺ͹ѺԵö٧  µç 
</p>

<h3 class="pHeading3">
÷Ӥ
</h3>

<p class="pBody">
෤ԤҿԡͧԴѺʹըҡͧµͧշԴѹҴ¡ѹҧ¹ҹᴹҺ Dithering աҧҧͧᴹҡ ԴҾ蹡 繸ҵҡѺҾͧԵѵԵ
</p>

<h3 class="pHeading3">
֡ͧش
</h3>

<p class="pBody">
֡ͧش繵кؤѴͧǹʴŢͧ͹ ǹѴ͡ (.) ҧҧԡ¢ͧʿ˹Ҩ CRT ͧǡѹ㹨Ҿ LCD Ţ ʴҾդѴҡҹ ֡ͧش辺·شѺ͹ͨҡ .24 . ֧ .31 . ͡ҡ ҡ͹դ֡ͧش .24 . ж١繤´٧ش ¢ҴԡŨҡѺ֡ͧش ҡ͹դ´ӡҹ ԡŨлСͺ¨ش繨ӹǹҡ
</p>

<h3 class="pHeading3">
DVI
</h3>

<p class="pBody">
ͧ͢ &quot;Digital Video Interface,&quot; (ԹʴԨԵԴ) Դҵðҹ麹˹ҨͤѨغѹ  DVI ͡ 3 Դ: DVI-A (й͡), DVI-D (ԨԵ)  DVI-I (Ẻ Ẻй͡ʹԨԵ) ԹʹʹѺʹعѭҳԴͤҧẹ٧ 160 Hz ֧·شѺ˹Ҩͷդ´٧
</p>

<h3 class="pHeading3">
EDTV
</h3>

<p class="pBody">
繤ͧ͢ &quot;Enhanced Definition Television,&quot; ҧسҾͧҾ÷ȹա Standard Definition Television (SDTV) ͹ѺٻẺ NTSC ͷ˹Ҩͧ͢ EDTV öʴ֧᡹ǹ͹ҵðҹ 480 ٻẺ͡ѹ (non-interlaced) ÷ȹкҧ᡹ʶҹ ¡ ᡹Ẻ˹ ѹ繢鹵͹й &quot;ǹâ&quot; ѭҳ÷ȹ͡ѹ͡ 
</p>

<h3 class="pHeading3">
ʧѺẹ
</h3>

<p class="pBody">
෤Ԥʧա͹ͧѵԵ ´٨ҡ觷Ңͧʧ ͧա͹ѡɳзѹѹ ෤ԤԴѵԵ зѵҹ鹻ҡ &quot;&quot; зա͹ͧ١繤੾ ҧ硵͹ԧҡҡѺʧẺ Gouraud 
</p>

<h3 class="pHeading3">
FlexFit&#8482;
</h3>

<p class="pBody">
෤ FlexFit&#8482; ͧ ATI ӵС obility&#8482; Radeon&#xAE; ͧҿԡẺ͹ҡѹ мԵѳ Integrated Graphic Processor (ICP) 觢ѹشѹѺͧ AMD  Intel Ѻء٪
</p>

<h3 class="pHeading3">
͡
</h3>

<p class="pBody">
ӷ͸Ժ¶֧üͧѵ੾ зѵض١ҧҡѡɳзšҨҡ
</p>

<h3 class="pHeading3">
ѿ
</h3>

<p class="pBody">
ǹ˹觢ͧѿ˹¤Ӻ촡ҿԡѴҾѧʴ 鹵͹ùء鹵͹Դй кѿлСͺ੾ФѹẺ˹--˹觢ͧŷж·ʹ价˹Ҩ
</p>

<h3 class="pHeading3">
FullStream&#8482;
</h3>

<p class="pBody">
FULLStream&#8482; 觼ҹԴͤسҾ٧ դºʹԴͷʵẺҹҧԹ ѧѴ觷ԴҡԡѡɳҺ˵ҨҡҧͧӡѴ ¡õǨҢͺͧͧ͡ зͺҹº鹴¡෤ԤáͧѺѺ͹
</p>

<h3 class="pHeading3">

</h3>

<p class="pBody">
ҧ駨ѺʹѺҤҧ Шԧ  Ҥ͡䢷Ѻػóʴ  ͷҧѺѺػóŴŧҧ繤ҡ ҷ¹ŧ仨ҧ¹ŧẺ non-linear  ѺСѹ ¹ŧͧФ˹蹷Ѻ鹶١ҧͧ
</p>

<h3 class="pHeading3">
ʧẺ Gouraud
</h3>

<p class="pBody">
Ըաҧʧҷҧ硵ʧ¹ҺѵԵ ա੾СѺ硫ͧա͹ áҧ鹼Ƿ
</p>

<h3 class="pHeading3">
HDCP
</h3>

<p class="pBody">
HDCP Ҩҡ &quot;High-Bandwidth Digital Copy Protection&quot; ٻẺ˹觢ͧèѴԷҧԨԷͻͧԢԷͧѭҳ١觼ҹ DVI ͡ HDMI&#8482; ˹§ҹǺҡ˹§ҹйٻẺ˹ҨͤѴ٧ػóԴҾ
</p>

<h3 class="pHeading3">
HDMI&#8482;
</h3>

<p class="pBody">
HDMI&#8482; 繤ͧ͢ &quot;High Definition Multimedia Interface&quot; ͢ǵ 19 ҷͶ͹§ԴʹԨԵѹ HDMI&#8482; ʹѺʹعѭҳԴẺԨԵŷẺҵðҹ ٧ Ф´٧ ͡ẺѺͧ VCRs, DVD ǹؤ Т٧  DVI ö͹ѭҳԴ价ػóöѺ HDMI&#8482; ͧ͹§ҡ鹷ҧ ͧҡҷصͧ DVI ʹѺʹع§
</p>

<h3 class="pHeading3">
HDTV
</h3>

<p class="pBody">
ͧ͢ &quot;High Definition Television,&quot; 觡 ٻẺ˹觷ҧҾسҾ觢鹡÷ȹҵðҹ ٻẺ͡ҧçѺͧ˹ҨçҾ¹ ٻẺ繷ҡش 2 ٻẺ  1080i  720p µŢ᷹ӹǹ᡹ǹ͹ٻẺ еѡ÷᷹ Ҿաüҹ֧ѹ 繼Եѳ෤ա᡹鹡˹ ˹Ҩͷҹѹз᡹Ţ ͹ŢҧҾ з᡹鹡˹Ҩз᡹ѹ ٻẺͧѵǹҾ 16:9 ǹѭҳ÷ȹҵðҹԡ˹ͨʴ᡹ҹѹ 480  (480i) ѵǹҾ 4:3 դѵҡ
</p>

<h3 class="pHeading3">
ѹ
</h3>

<p class="pBody">
¶֧੾з礵ͧͧʧ ˹¤Ǥ蹷ⴴ ʧçҧ㹪ǧ 565-590 nm ͧͧ 㹾鹷 RGB ҵðҹ˹Ҩͤǹ˭ ੴը¶֧ üҹͧ蹷͸Ժ¤Ңͧᴧ  տ ͹źҧ  ͤҤǢͧչ
</p>

<h3 class="pHeading3">
HydraVision&#8482;
</h3>

<p class="pBody">
HydraVision&#8482; ͫͿѴ͹µǢͧ ATI&#39; öѴáʴ˹ҵҧ ;प蹺˹Ҩ͵ͧͧش ͡ҡѧդسѵԾ  ͡ẺͨѴáѺ;पѡɳСҹѧ
</p>

<h3 class="pHeading3">
HyperMemory&#8482;
</h3>

<p class="pBody">
෤շ촡ҿԡ˹¤Ӣͧµçҹʢͧ PCI Express&#xAE; ෤չšԸ˹¤ӷ躹촡ҿԡ˹¤Ӣͧк 㹷·ش ෤չ͹حҵաèѴ÷Ѿҡ˹¤ӷҡѵػʧͧ˹Ҩҡ͡麹촡ҿԡ
</p>

<h3 class="pHeading3">
HyperZ&#8482;
</h3>

<p class="pBody">
HyperZ&#8482; Ŵӹǹͧŷѧѿ ŴմӡѴͧҧͧ˹¤ Ъʴ´Ẻ٧С觤ǡҿԡԵẺ˹Ҩʹշԧ šԸͧͧ Z-buffer ẺӴѺ͡ӨѴͧ͡ԡŷ͹ҹѧҡ Z Compression ͺպѴ觤Ǣŷͧ繼Ѿ  Fast Z-Clear 觨лѺا੾оԡŷ¹ŧ
</p>

<h3 class="pHeading3">
áѡ
</h3>

<p class="pBody">
سѡɳйѧѡѹ㹪 &quot;morphing&quot; شШششҾ͹Ǩж١͡㹰ҹѡ 㹡ҾԵ شҨѡ˹觵ǾԾҧ ШششҨѡǡѹ ж١ҧ (á) ҧѡͧ &quot;morphs&quot; (͹) Ҿ Դ¹ҹдشҧѡ 
</p>

<h3 class="pHeading3">
ǹ¢ͧǹѿ KTX
</h3>

<p class="pBody">
OpenGL&#xAE; 繤Ѻõ¶֧ سѡɳ˹觷Ѻاǹҧ  ͧ˹Ҩͧ͢;प 3D ¹ŧǴҡ Ͷ١Ͷ١ԴҧǴ Ըաä ǹͧѿ㹺ѿ˹¤Ӣͧ촡ҿԡ   ѡѺšз㹷ҧçѹաԴ觹
</p>

<h3 class="pHeading3">
ʧҧ
</h3>

<p class="pBody">
㹡ҿԡԵ ¶֧ ѴǹФسҾͧʧ͹ԧѵعͧ ʧҧռŵ &quot;&quot; ͧҡ͹ҧҡ ҧ ʧ &quot;Һ&quot; Ҩ¶֧ʧʹ  ҧҺѵطѺʧҡش зԴҷͧѴਹǳѧ ʧ &quot;&quot; ҨաáШµҡ Դ  ͡仡ҧѹᴴ
</p>

<h3 class="pHeading3">
Mipmapping
</h3>

<p class="pBody">
ǹǢͧѺ˹¤ҡشͧҿԡԵ  硫;ͷҧԧѺѵ (  Թ͹ ˹ѧͼ) ͧҡѵ㹪Եԧդ´ŧ͹͡ҧҡ ԵԨ֧ӡèͧ¡硫´Ф´ŧѵطҧ͡ 硫ҹ ѹ١Ŵѵǹŧͧ硫ѡѵ 硫ѧǨ˹¤ӹ¡
</p>

<h3 class="pHeading3">
NTSC
</h3>

<p class="pBody">
ͧ͢ѭҳ÷ȹкй͡Դ˹觷ԡ (¡鹺ҫ) 㹭 ѭҳԴͷ§֧ѹǵ 525 ѵҡÿ鹿ٷ 60 Hz ѭҳԴ蹢ͧҾ ӹҨҡ National Television Systems Committee йӶ֧ҵðҹԴչ㹻 1953
</p>

<h3 class="pHeading3">
˹¤Ϳʡչ
</h3>

<p class="pBody">
鹷ͧ˹¤ӷŴҾǧ˹ Ҿҹö֧ѧ˹ҨҧǴ ˹¤Ϳʡչ¶֧˹¤Դͷѧ١ѿҹ˹Ҥͺͧ СͺҢͧ˹Ҩͷͧ㹻Ѩغѹ
</p>

<h3 class="pHeading3">
OpenGL&#xAE;
</h3>

<p class="pBody">
Ҩҡ &quot;Open Graphics Library,&quot; ҵðҹصˡѺþѲҡҿԡԵԺ絿 Сͺ¿ѧѹش˹觷ö¡ᵡҧѹ   CAD к͹ԧ ҧѵԵԷդѺѺ͹ҡ͡Ŵ &quot;&quot; Ẻ  »ѨغѹöѺ Windows&#xAE;, Mac OS&#xAE; X ٻẺҧ  ͧ Unix ֧ Linux&#xAE;
</p>

<h3 class="pHeading3">
ATI Overdrive
</h3>

<p class="pBody">
ATI Overdrive  GPU ӧҹҧջԷҾ٧ش¡¹дѺ٧ش 駹ͧѺҹ Ẻ͹Ի˹ҷǺسԢͧ GPU ҧ ѡҤ٧شͧԡ   Ѻա§ͧ͹Թ
</p>

<h3 class="pHeading3">
PAL
</h3>

<p class="pBody">
ͧ͢ &quot;Phase Alternating Line&quot; ͧ͢ҵðҹҾԴͷѹҧû (¡鹽) ͺء ѹ͡ҧ Ϳԡ  Դͷ§ѹǵ駷 625   ѵҡÿ鹿ٷ 25 Hz
</p>

<h3 class="pHeading3">
PCI
</h3>

<p class="pBody">
Ҩҡ &quot;Peripheral Component Interconnect&quot; 繢͡˹੾Тͧʤ쪹Դ˹觷ҡѺػó;ǧѺ촢ͧ PCI ǹСͺҧ ͧ ( ҿԡԴͧ) ػó;ǧСͺҡѺͧͧ  촡ҿԡ¡ҧҡ PCI ᷹ҵðҹ ISA  VESA ҡ ͹ж١᷹ҵðҹ AGP Ѻʡ촡ҿԡѡ
</p>

<h3 class="pHeading3">
PCI Express&#xAE; (PCIe&#8482;)
</h3>

<p class="pBody">
ա蹶Ѵҫҵðҹͧҵðҹ PCI  AGP кẺ͹ءǴ觢 ԴǧẹԴѺ÷ҡҧػó;ǧҧ  촡ҿԡ CPU ͧ  PCIe ҨҾѺ駤Ҥ͹ԡҧ  X16 㹻ѨغѹǷش ѡѺ촡ҿԡ  X1 ѡѺػó;ǧ  ŵ¡ҧҡ
</p>

<h3 class="pHeading3">
侹Ź
</h3>

<p class="pBody">
ѡɳзѹѺҿԡ㹤 ¶֧ӹǹͧ˹·ҧâҤԵ¡ҧҡùҷط˹Ҩ · 侹Ź麹ҿԡ¶֧  ѧդö㹡ùͧ 3D աҡöͧ 3D
</p>

<h3 class="pHeading3">
ԡ
</h3>

<p class="pBody">
Ҿ㹤ҧҡش  ӹǹҡ شШش¡Ҿԡ ӹҨҡ &quot;ͧСͺͧٻҾ&quot; ԡŤ˹·硷شͧҾԨԵ˹ ҴͧԡŢѺԸա˹´ͧҾ Ҵ硷شͧԡŨж١˹ҡ֡ͧشͧҾ Ѵ (.)
</p>

<h3 class="pHeading3">
PowerPlay&#8482;
</h3>

<p class="pBody">
෤աèѴôҹѧ俿ҷͪ͡Ŵͧѧ俿ѺԵѳҿԡ͹㹵СŢͧ Mobility Radeon&#xAE; ͧ ATI ෤չҧ٧شԴ鹡ѺöСѧ俿 кӧҹҧԷҾ͵ͧ 纾ѧҹͧẵͤͧҿԡдѺ
</p>

<h3 class="pHeading3">
Pulldown
</h3>

<p class="pBody">
pulldown ෤ԤūչͶ͹ͧҾ͹  ѵ˹ٻẺԴ   »Դ NTSC Сͺ˹ԴҡҿҾ͹з觡Ѻǹҧҧ ѧ ء 4 ͧҨöҼԵ NTSC ¡ҧҡ 5  &quot;&quot; ١ҧͶ֧ѹ سѡɳзҧҾԴ NTSC ҡҨҡҾ͹ ö͡ûżҾբͺա㹤سѡɳ Vector Adaptive Deinterlacing ͧ Catalyst&reg; Control Center
</p>

<h3 class="pHeading3">
ѵҡÿ鹿
</h3>

<p class="pBody">
ѡѹ㹪 &quot;ѵҡÿ鹿ǵ&quot; ѵҷ͹÷ȹö֧˹Ҩͨҡҹشŧҹҧش ÷ȹк NTSC ѵҡÿ鹿ٻҳ 60 Hz з˹Ҩͧͧ͢ѡѵҡÿ鹿ٷ 75 Hz ٧ зѵҿ鹿 70 Hz ͵ӡ ˹ҨѡоԺѧࡵ
</p>

<h3 class="pHeading3">

</h3>

<p class="pBody">
ѡ¶֧鹵͹Ҵش·ҾͧԵԷҡ˹Ҩ Ҩҡ͸ԺҾԵ 觷ҡ˹ҨҨͧ٤¡ѺҾԵ ԧ  §ҧͧԵԢͧԡŷͧ蹹
</p>

<h3 class="pHeading3">
 ´
</h3>

<p class="pBody">
´ͧʴ   ӹǹͧԡŷöҴ͡Һ˹Ҩ蹷кӹǹͧǵǹ͹ºѺӹǹͧǵ ´鹢ͧ VGA ѺԴ͵ҧ  öʴǾԡ 640   480  ´Ԣͧ˹ҨͻѨغѹж١٧ҹ  1024x768 (XGA), 1280x1024 (SXGA)  1600x1200 (UXGA)
</p>

<h3 class="pHeading3">
ѹ
</h3>

<p class="pBody">
ѹ Catalyst&reg; Control Center ;प蹷ӧҹͧͧѧ ͨѴäѴ 駨Ѵ纤ҡʴ 
</p>

<p class="pBody">
ҡ Catalyst&reg; Control Center شӧҹ˵   Դ鹢о¹ͧ ʵѹ
</p>

<p class="pBody">
ʵѹ:
</p>
<div class="pSmartList1"><ul class="pSmartList1">

<div class="pSmartList1"><li>ԡ Start &gt; All Programs &gt; Catalyst&reg; Control Center &gt; ٧ &gt; ʵ Runtime</li></div>
</ul></div>

<h3 class="pHeading3">
Ǣͧ
</h3>

<p class="pBody">
¶֧˹蹢ͧੴ੾ () ੴշդ٧ͧѴ зੴշդǹ¨лҡҡ ǹշդ¤ ͧẺ RGB  շФͤسդҧ 100% ˹ͧѭҳ ( ᴧ)  0% ͧͧѭҳ (տ) 㹷ҧѺѹ շդ  շҢͧշ͹ѹ ˵ع Ǣͧը֧¡ѺǹҧѹѹҧҢͧͧѭҳҧ 
</p>

<h3 class="pHeading3">
SCART
</h3>

<p class="pBody">
SCART 繤ͧ͢ &quot;Syndicat des Constructeurs d&#39;Appareils Radior&eacute;cepteurs et T&eacute;l&eacute;viseurs&quot; SCART ͢ǵ 21 кй͡ǹ˭û͡͹ѭҳҾ§ҧͧ VCR, DVD ǹؤСͧ絷ͻ ҧ駨ѡѹ㹪P&#xE9;ritel  Euroconnector
</p>

<h3 class="pHeading3">

</h3>

<p class="pBody">
çҧšŴٻͧҿԡա촡ҿԡͧѹù鹢ͧ˹ҨҾͧ 촡ҿԡ˹ù觺ͧ˹Ҩ͢з촡ҿԡͧùҧ õ駤Ҥ͹ԡʹͿͧšŴẺ䴹ԡҧͧ㹢зС촨繵ͧù´ѵ 3D §˹觢ͧ˹Ҩ᷹˹Ҩ㹤 ôԹԧҿԡѡɳй੾㹡촡ҿԡ Radeon&#xAE; CrossFire&#8482; ѹ;प蹢ͧ Microsoft&#xAE; Direct 3D&#xAE;  OpenGL&#xAE; 
</p>

<h3 class="pHeading3">
SDTV
</h3>

<p class="pBody">
SDTV Ҩҡ &quot;Standard Definition Television&quot; 觪֧к´ŧººѺк High Definition Television (HDTV) к SDTV ѵǹҾẺ 4:3 ͹ѹ ᡹ 480 ͼԵҾ͹ѺͧѺ÷ȹẺй͡ դö㹡öʹʴԨԵŷբѺѭҳ ʴҾѴ觢 ѭҳ SDTV ҨẺ (480i) ᡹鹡˹ (480p) ԸաѧسҾͧҾշش
</p>

<h3 class="pHeading3">
SECAM
</h3>

<p class="pBody">
ѭҳԴẺй͡ҧ㹽 й» ֧ (ӡѴ੾) ͺءûѹ͡ ǹ㹵ѹ͡ҧ ͹ѺҵðҹԴ PAL Ǥ SECAM ѧ֧§֧ѹǵ 625 ͧԴѵҡÿ鹿ٷ 25Hz Ըաշᵡҧѹԧ鹰ҹ ͹繤ͧ͢ &quot;S&#xE9;quential Couleur avec M&#xE9;moire,&quot; ҽ¶֧ &quot;sequential color with memory.&quot; (յͧ˹¤)
</p>

<h3 class="pHeading3">
SmartGart&#8482;
</h3>

<p class="pBody">
SmartGart&#8482;  ͧͤҢͺͧԢԷͧ ATI ¡˹õ駤 AGP շشͧѺСѹ֧ʶҾ٧شͧк ˵طӤѭС˹觷к  سҾͧ AGP   ͧҡ AGP ԻªԴǺ ҡѹͧ AGP ʨ֧ᵡҧѹ 繡ҡФҴó֧سҾͧҹҹҧ˹Ҩ  SmartGart&#8482; зͺҡѹͧ AGP ѵѵ繤á Ѻ价͡˹ AGP ʵš÷ͺѺ Ѿش¤кʶҾҡ
</p>

<h3 class="pHeading3">
ŷ੾
</h3>

<p class="pBody">
ʧҧ ѡբҴ ʧз͹͡Ҩҡ鹼ԵԾҡѡˢͧʧ٧ ҡ˹СШ¢ͧʧѡɳй ö¡ᵡҧҧ鹼º &quot;&quot;  ͧͺ ;鹼硫 &quot;͹&quot;  ͼ˹ѧ
</p>

<h3 class="pHeading3">
ͧѹѡẺ
</h3>

<p class="pBody">
سѵԷѺاسҾͧҾ¡šŴѡẺ˹ҨѺʴͧçҧͧ CrossFire&#8482; 촡ҿԡͧ촷ӧҹšûͧѹὧᵡҧѹ ŷж١ǡҴ¡ѹ Composite Engine ͧҿԡ CrossFire&#8482; Master ͼԵҾ 3D çҧ  ੴͧҾ 
</p>

<h3 class="pHeading3">
SuperTiling
</h3>

<p class="pBody">
çҧšŴԧҿԡ촡ҿԡͧѹ١ùѵʷվԡŢҴ 32x32 Թત촷´ õ駤Ҥ͹ԡسҾùҾ 㹢зС촻żŤ˹觢ͧѵ 3D ѺѺ͹ѵʾԡ SuperTiling աѺ;पͺ (ա촡ҿԡͧù觺Фҧͧ˹Ҩ) ͧҡતѺСѹ֧áШ¢ͧ觷еͧùա ôԹáҿԡԴ੾㹡촡ҿԡͧ Radeon&#xAE; CrossFire&#8482; ѹ;प Microsoft&#xAE; Direct 3D&#xAE;
</p>

<h3 class="pHeading3">
S-Video
</h3>

<p class="pBody">
Ҩҡ &quot;Separate Video,&quot; S-Video ԹԴẺй͡ԵѭҳسҾ٧ºѺԴͤԵ ѭҳж١ѧͧѭҳ¡ѹͧͧ- ʧҧ (Y) ʧ (C) ҧҨѡ㹪 &quot;Y/C video&quot;  &quot;Y/C&quot; ǵ͹ѡ 4 ͹  ѡͧ DVD ҹ ͧѹ֡ VCR ͹ŤǺ ػóǢͧ
</p>

<h3 class="pHeading3">

</h3>

<p class="pBody">
Ҩҡ &quot;texture element,&quot; ºѺԡѺҾԵ ͸Ժ¶֧˹¾鹰ҹͧ鹼ѵԵ  ١š ѺҾͧԵ  ǧ  ˹¾鹰ҹ;ԡ 
</p>

<h3 class="pHeading3">
鹼
</h3>

<p class="pBody">
㹡ҿԡͧ 鹼硫ẺͧԵ ѡ١Ƕ֧㹪硫 硫  кǹ÷鹼ẺͧԵԶ١ͺ  ѵԵ ѵԵسҾ硫͹ѹ ҧ ҡسվ鹼硫ͧԵԷͧ͹Ѻ 鹼ǹͺ  ѵԵ ѵع鹨лҡվ鹼͹Ѻ 
</p>

<h3 class="pHeading3">
 ԷҾ硫
</h3>

<p class="pBody">
ԷҾ硫  سѡɳ˹觷͡дѺسҾͧ硫Ѻ鹼ǢͧѵԵ ͡سҾ٧شзҾԧش ҨԴŵöТͧءԵ 
</p>

<h3 class="pHeading3">
Transition Minimized Differential Signaling (TMDS)
</h3>

<p class="pBody">
෤շ͡ẺŴá᫧ͧ俿 (EMI) лѺاѭҳԨԵŷѧẹ šԸʨŧšҿԡẺ 8 Եѭҳ 10 Ե跹ҹ͢ͼԴҴҡ 觨ж١ŧѺٻẺ 8 Ե  ػóʴ ѭҳѧ DC ͹حҵ觼ҹѭҳ仵;Ԥ ǵ DVI öѺԧ TMD Թͧԧ  &quot;ԧ&quot; Сͺѭҳش˹觷ͧѺҷط RGB ҵҰҹ ´٧ѵҡÿ鹿ٷ٧ҵðҹҨԴҡԧ TMDS ԧǵ DVI  ǵ 
</p>

<h3 class="pHeading3">
áͧ Trilinear
</h3>

<p class="pBody">
ԸաҧҧҧѵԵԷԧ áͧ Trilinear дѺԻáͧẺ Bilinear ˹дѺǺѺҧԻҵðҹ
</p>

<h3 class="pHeading3">
Vari-Bright&#8482;
</h3>

<p class="pBody">
෤բͧ ATI ͡Ẻҧͧ˹Ҩ鵺ͻѴѧҹ ͵͡äǺдѺҧͧ鵺µç״ءҹͧẵ
</p>

<h3 class="pHeading3">
Vector Adaptive Deinterlacing
</h3>

<p class="pBody">
෤Ԥ鹢ͺº¹ âйŧѺ蹫Դͷ͡ѹ ԴͷͶ֧ѹСͧ鹡᡹ӹǹФ 觨ж١ҡѺ˹Ҩͷվԡҡѹ CRT ͨẹ ҡ ѡлҡҾԴٻͧ᡹鹷١áҧ  vector adaptive deinterlacing ᵡҧͧҾԡŨж١ԨóҺ鹵ҧ ͧ ( 3:2 pulldown Դͷ͡ѹ) ж١դաҧ鹢ͺºҾԴͷ١á
</p>

<h3 class="pHeading3">
VersaVision&#8482;
</h3>

<p class="pBody">
෤˹觢ͧ ATI 觡عСá˹ѵǹ˹Ҩ ͹ ʡͻöع͢ 90 ͧ ֧ 180 ͧ㹢зѡҪشسѡɳзͧ෤ ATI 2D  3D  SmoothVision&#8482;  VersaVision&#8482; ӧҹѺ˹Ҩ  ˹Ҩ
</p>

<h3 class="pHeading3">
Vertex Shader
</h3>

<p class="pBody">
ѵẺԵԷʴź˹Ҩͨж١ҹҧա͹ ա͹ӨҡͶ֧ѹ 硫ͧ ͡Ѻա˹ 硫ըӹǹŷ͸Ժ¶֧§㹾鹷Ե ֧˹ѡ  Ҿ硫 ͡ ТҴ Vertex Shader  ѧѹûżšҿԡҹ Ե觵ҧ  ʧԧҡ Ѻا硫ѺѺ͹   ͢ѵ СüԴٻͧ鹼ǷӢ  ͡¹͡âС˴ǢͧͼҢͧФâзФ͹
</p>

<h3 class="pHeading3">
˹ Vertex Shader
</h3>

<p class="pBody">
سѡɳ˹觷ҧŧҿԡ 硫 Ԩٴзȷҧͧ  Сͺա͹ͧѵԵԷ ˹ Vertex Shader ҡҿԡ ա͹öҧ鹵ǧͺԡ˹觡ҡ з´繸ҵ դҡ ͹
</p>

<h3 class="pHeading3">
ǵ VGA
</h3>

<p class="pBody">
ǵ͡ҿԡԴ˹ ҧ¡ ǵй͡ ͢ǵԴͷ辺ҡش ªش˹觨 15  &quot;VGA&quot; Ҩҡ &quot;Video Graphics Array&quot; ѧ繪ͧ͢´Դ͢Ҵ 640x480 ԡŴ 繤´ҵðҹشԴͷʹѺʹع
</p>

<h3 class="pHeading3">
Video Immersion&#8482; II
</h3>

<p class="pBody">
෤շسѡɳԴʹԨԷ  ä¤§٧ áͧǤ С¡дѺԴҧԴͤسҾ٧ ǺѺö㹡öʹʢͧͧѺ÷ȹẺԨԷ ෤չѧʹѺʹعҷطǹСͺѺ˹Ҩ EDTV  480i (᡹Ẻ§) 480p (᡹鹡˹) Ѻ˹Ҩ HDTV  720p  1080i
</p>

<h3 class="pHeading3">
VideoShader&#8482; HD
</h3>

<p class="pBody">
سѡɳз෤աҾԡžѧѹáͧԴСûż سѡɳй觢鹵͹áӨѴ§ ¡ԡú͡ ¡ԡҧѹ ŧѵҢͧ ŧ鹷ҧͧ ѧöʹ MPEG-2 բ鹾 Ѻê¡͹
</p>

<h3 class="pHeading3">
VPU Recover
</h3>

<p class="pBody">
سѡɳ˹觷͡ẺŴӹǹͧкѹ˵ҨҡѭҷԴ鹡Ѻҿԡ ҡͧʴŵǨ ҿԡӧҹ VPU Recover оҿԡ Ŵ繢ͧպٵк ͹حҵ١Ѵѧͧҹ
</p>

<h3 class="pHeading3">
YPbPr
</h3>

<p class="pBody">
ѭҳԴͤԵẺй͡˹ ¡кպѴᴧ// (RGB) ҵðҹͧѭҳ÷ȹŧʧФҢͧ¡ҧҡ &quot;Y&quot; ¶֧ ͧѭҳʧ ǹ &quot;Pb&quot;  &quot;Pr&quot; բ᷹ͧѭҳտᴧӴѺ ºҡѺ鹷յ YCbCr ˹ѡʧ йѺԴкԨԷ
</p>

<h3 class="pHeading3">
Z-ѿ
</h3>

<p class="pBody">
ǹ˹觢ͧ˹¤ԴͷԴ ͧСͺ㴺˹Ҩͷö ͧСͺ㴶١͹ѧѵ 㹡óբͧҾԵ سѡɳйеԴͧСͺ㴷١Ҿ˹ ѵԵ蹻ԴѺ ѡɳзѹѺͧͧ
</p>



  <script type="text/javascript" language="JavaScript1.2">
   <!--
    // Clear related topics
    //
    WWHClearRelatedTopics();

   // -->
  </script>


<script type="text/javascript" language="JavaScript1.2">
   <!--
    document.write(WWHRelatedTopicsDivTag() + WWHPopupDivTag() + WWHALinksDivTag());
   // -->
  </script>

<hr>
<p class="pBody">
Copyright &#xA9; 2005, ATI Technologies Inc. ʧǹԢԷ<br />&#160;
</p>

  </body>
</html>

